Build 02.12.2024
Nuclear Power Plant » Devlog
CHANGELOG FOR 02.12.2024:
- Migrated from Godot 4.3 to Redot 4.3;
- Upgraded the settings menu, added more options and an ability to toggle sound and some other stuff;
- Cleaned up the code a little, removed unneded stuff;
- Added occlusion culling (it's buggy);
- Added MSAA;
- Used proper compression for some assets, increasing visual quality and reducing the file size of the project;
- Recompiled the export template to exclude stuff that is not used, reduced the file size even further;
- Added that random keycard that no one asked for...
COMPARED TO 20.11.2024:
- It is now Redot;
- More features;
- More code that I actually made by myself.
KNOWN BUGS:
- Crouching and trying to use ANY stairs causes glitches and can get you stuck. Please don't do that;
- There are some weird polygon edge artifacts. To eliminate those you can try enabling MSAA, but other than that - I don't know how to fix this;
- Occlusion culling is still janky in Redot, so it has it's own problems with minor visual artifacts.
Leave a comment
Log in with itch.io to leave a comment.