Build 02.12.2024


CHANGELOG FOR 02.12.2024:

  • Migrated from Godot 4.3 to Redot 4.3;
  • Upgraded the settings menu, added more options and an ability to toggle sound and some other stuff;
  • Cleaned up the code a little, removed unneded stuff;
  • Added occlusion culling (it's buggy);
  • Added MSAA;
  • Used proper compression for some assets, increasing visual quality and reducing the file size of the project;
  • Recompiled the export template to exclude stuff that is not used, reduced the file size even further;
  • Added that random keycard that no one asked for...

COMPARED TO 20.11.2024:

  • It is now Redot;
  • More features;
  • More code that I actually made by myself.

KNOWN BUGS:

  • Crouching and trying to use ANY stairs causes glitches and can get you stuck. Please don't do that;
  • There are some weird polygon edge artifacts. To eliminate those you can try enabling MSAA, but other than that - I don't know how to fix this;
  • Occlusion culling is still janky in Redot, so it has it's own problems with minor visual artifacts.

Get Nuclear Power Plant

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